The Work Web Vs. The Play Web
He managed to alienate most of the IT community in his first major book "Does IT Matter?" He was mostly right, and that hurts industry when they have to face a truth. Now he's comparing the "electrification" of the US (and subsequently the world as he seems to neglect this thing called the "WORLD Wide Web", but I digress...he makes some salient points, mainly that the Web is (or pretty much has) become another utility, the Information Utility.
One area I've been thinking about, even prior to this book coming out, is how we divide our time, and what this means for the 90-Second Economy. Time, like information, is becoming increasingly valuable. With more products and an increasing amount of complexity to living, we need to better manage information just to live reasonably sane lives. It doesn't help that corporations and arguably news media, have created a greater sense of "urgency" in their messages. This is another topic.
If ones considers a taxonomy of time-resource allocation and applies a similar taxonomy to the Web, I think we're going to end up with two primary phylum's for the Web; Work and Play. Essentially, this is how we live our lives; what we do for a living and what we do to play (which includes family and special interests or hobbies.)
As we shift the burden of processing and storage over to larger companies that provide the central office/storage equipment and applications, we will increasingly do more work inside the browser. Knowledge workers will operate inside the browser.
So how will that affect how we "play" online? already we can do limited image editing (moving and still) inside the browser, and text of course, is easy. Sound is progressing as well. I think it will be 5-7 years before we can do anything more sophisticated, especially highly processor intensive activities like film-editing at broadcast quality.
But my thought is that eventually, this Web thing will become more utilitarian. The Romance of the Web will fade ( a challenge with mobile connected devices is batteries, which puts dampers on processing capacity) and the excitement and buzz that comes from a new app like Facebook will fade. It's a tough place for serious developers and companies - the innovation expectation, from the public and VC's will be tremendous.
As we become more guarded for our "attention" it will take much more "wow" to get enough of a market to give you a level of attention that equals profits, and I mean Economic Profit, not Shareholder Value. Right now, most Web 2.0 firms can be happy with 200K+ users paying a few bucks a month or driving ad sales, but over the longer term, this model may provide only a modest income. Not the kind of returns a VC wants.
And if we use the Web a lot at work, will we really want to play on the Web during our off-hours? Perhaps the evolution of the TV will change this? I don't quite know how, but the way we play on the Web will change. Devices will change, perhaps we will carry two types of mobile device - one for work and one for play?
Are you at "play" as you read this? Or at work? Or is it play at work?

